Project Scope

Lost Skies is a co-op survival adventure set across floating islands, where players explore ruins, uncover lost technology, craft skyships and face the dangers of a shattered world above the clouds.

Six Peaks Games partnered with Bossa Games and The Powell Group early in development, providing rigorous QA to refine quality, strengthen core mechanics and improve the player experience.

In partnership with:

Publisher:

The Powell Group (Humble Games now Balor Games)

Developer:

Bossa Games

Game Mode:

Single Player | 1-6 Player Online Co-Op

Other Titles With Partner:

Genre:

Action | Adventure| Openworld Co-operative Survival

Platforms:

Playstation  | XBOX | Steam

QA Engagement Model:

Embedded  | Functional | Compliance

Key Testing Focus:

Opening Experience   | Multiplayer & Co-op | Content Coverage & Regression

QA Services Provided

Functional QA
  • Core Feature Testing
  • Player Flow & Progression Testing
  • UI & Interaction Testing
  • Build Verification & Change Validation
  • Configuration & Coverage Testing
  • Exploratory & Edge Case Testing
  • Performance Testing
  • Online Multiplayer Testing
  • Console Testing
Compliance QA
  • Account, Save & System State Testing
  • Controller, Hardware & Device Testing
  • System Messaging & Error Handling
Functional Loc QA
  • Text Display & UI Localization Testing
  • Layout, Formatting & Language Presentation Testing
  • Gameplay-Critical Localization Testing
  • Localization Change Validation
  • Exploratory & Edge Case Localization Testing
  • Text Display & UI Localization Testing
Bug Reporting & Environment Management
  • Issue Reproduction & Verification
  • Defect Tracking & Triage Support
  • Reporting & QA Communication
  • Environment Troubleshooting & Test Support
Test Case Management
  • Test Plan Delivery
  • Test Plan Execution
  • Test Case Review & Refinement
  • Test Suite & Pack Management
  • Coverage & Traceability
  • Test Case Maintenance
Usability Testing
  • Onboarding & First-Use Testing
  • Navigation & Player Flow Testing
  • UI & Interaction Testing
  • Task Completion & Ease-of-Use Testing
  • Accessibility & Clarity Testing
  • Error Prevention & Recovery Testing
  • Consistency & Cognitive Load Testing
  • Friction Point & Satisfaction Testing
  • Exploratory Usability Testing
Release Prep and Support
  • Final Build & Submission Validation
  • Launch Flow & Critical Path Testing
  • Fix Verification & Regression Testing
  • Platform, Patch & Configuration Testing
  • Online, Stability & Performance Testing
  • Release Readiness & Risk Oversight
  • Post-Release Support
Additional Support
  • Ad Hoc Support
  • Process Improvement
  • Feedback Reporting
  • Playtest Support

“Six Peaks Games has proven to be an indispensable partner. Their professional, English-speaking teams are committed to excellence, consistently elevating our projects with their keen attention to detail and dedication. They have far exceeded our expectations in every regard.”
Dani Allum Lead Producer (The Powell Group / Humble)

“We were lucky enough to get Jason and his Six Peaks team partnered with us by our publisher. It was a great fit from the start. They integrated well into our team and never felt like a separate entity. From start to finish they owned the QA process for us, were both super professional, enthusiastic and also fed back like genuine players of the game. Having them on board made the game better. I will definitely be calling on them again in the future!”
Anthony Kyne, Head of Studio (Bossa Games)